AND WHY CLOSE POINT OF VIEW IS A RISK
If you were me, would you like yourself? Would you want to
stay in my head for a series of novels? That’s the challenge faced when writing
close point of view. We’re kept close to the characters’ thoughts. If we like
that character’s world view, or their elusive voice, chances are we’ll stick
with them. If we don’t… meh. Book set down and forgotten.
In the type of omnipresent voice that used to be prevalent, characterisation
was different. It was possible to keep distant from our heroes – and villains –
and tell a little more than now, because an external narrator’s voice is more
forgiving of telling than internal exposition is.
If I wanted to present a hero using that approach, I could
do so. He’d arrive, all dashing and suave, and jump down from his trusty steed
with an easy smile on his face. His sword would flash, his cape swirl, as he
fought across the courtyard, his enemies falling before him. Finally, he’d
reach his target and secure freedom for the city. No doubts in place, nothing
but brave heroics.
We’d see little of his actual thoughts. No talk of how his
stomach is churning. No dull aggression born of killing many times before to
become so adept. No cheap thoughts of what he might do in the city that night:
how much he might drink; what his army might do when enjoying the spoils; how
he will let them because that is his culture and belief.
Close point-of-view is my favourite not just to write, but
to read. The three central voices of Abercrombie’s The Blade Itself are one of the strengths of the book. Making
Glotka sympathetic, despite his actions, was masterful writing and could only
have been done by getting inside his head. Outside genre, it’s the voice that
will pull me in regardless of the subject matter and keep me reading.
But writing such close characters carries risk. There is no
room for falsehoods. The reader knows what the character knows. They know
his/her/its (because you never know with a genre writer) thoughts, fears and
lies. They know the lesser thoughts, as well as the heroic.
It can’t be any other way. In my head, there is a small
voice that mutters things I wouldn’t say out loud. Things that may make me less
likeable. And you have one, too. Every single one of us thinks less than
likeable thoughts from time to time. In close pov, those unlikeable thoughts
are presented, the doubts of the character included as part of their narrative.
And, sometimes, that makes for a character not every reader will take to.
That’s okay, though. Put a crowd of people in a room and
each will hit it off with different people. Sure, some people might be more
popular – and, as such, might be a good person to emulate in your characters –
but some will end up occupying a small corner with one bored victim. It will vary
from person to person. For every ten people admiring Ms-Popular another couple
will be gritting their teeth at every word she says.
In multi-pov stories, there is some room to hide. Don’t like
Sansa Stark? Try gutsy Arya. Find the Starks all a bit goody-goody? Have
Tyrion. Want a bit more of an edge to a person? Cersei is all edge with little
softening. Take your pick. Somewhere in there you’ll find someone to like, and
someone to hate, and it will vary just as it does at the party.
There is no place to hide with a Great Hero, however (and my
first-person writer friends have it even harder.) If that character doesn’t
work for a reader, it’s over. In presenting a character, warts and all, we run
the risk of dividing readers.
Kvothe, for instance, from the Kingkiller Chronicles. To
some, he’s the ultimate Mary-Sue. Good at everything. Smug. Insufferable to the
point of some readers throwing the book across the room. To others, he’s an
enigma. The opposite face of Kote, and how can that be? A damaged child, doing
his best to survive. To write a close character, and show all the shades that
reside within is brave. No hero is always heroic.
Nor is a baddy evil in their own mind. They don’t necessarily
wake up and decide to make life awful for the multitudes that day. Instead, they
wake up with their belief-systems in place. Yes, they’re skewed in comparison
to most people’s but the antagonist still believes them. They either believe
they’re right, or fear they might not be with all the fall-out that sort of
doubt invokes.
It becomes impossible to write only bad and good. For my
antagonist, the Empress, I deliberately did few scenes in her voice in Book
one. I didn’t want the reader to understand her. I didn’t want them to know her
because, in knowing her, they would see that she wasn’t the simple bad-ass
portrayed. When she does come out in her full shades-of-grey brilliance there
is much more to her than hinted at from the external point of view. And, here’s
the thing – she’s all the more horrific for it.
That shades-of-grey is part of what makes close point of
view work. That sense that we could be the person in that story. That we could
take a wrong turning, and be a bad’un. Or we could, in fact, be brave enough to
succeed. We empathise with the characters in a way we never could the
robe-swirling destroyer of invincible fantasy. We could be them.
If you can take a reader to being the character, the book
succeeds. But, in doing so, you’ll lose a different reader. That’s the
balance-beam: for every character shining in the centre of the party another is
nursing their drink at the edges and thinking dark thoughts. Because that’s how
people are. And that’s what some of us like to read.
Comments
I'm in my element writing a more distant third person viewpoint, but I'm working toward characters who have a lively inner dialog to illuminate their actions.